Cellular Automaton
Execution
Universe
Rule
Simulation speed 12 gen/s
Cell size 10 px
Random soup density 25%
Wrap edges (torus)
Patterns
Stamp

Pick a pattern and click the canvas to place it. In freehand mode, drag to draw and right-click (or Alt-drag) to erase.

Display
Colour theme
Newborn glow
Grid lines
Generation 0
Population 0
Births / Deaths 0 / 0
Grid —
Rule B3/S23
The Rules of the Universe

A cellular automaton is a grid of cells, each alive or dead. Every generation, each cell counts its eight neighbours and follows one simple rule expressed as B…/S… — a dead cell is born with B neighbours, a live cell survives with S neighbours, and otherwise it dies. Conway's Game of Life (B3/S23) is the famous 1970 original: three parents make a birth, two or three keep a cell alive, anything else is loneliness or crowding.

Built-in universes
Rule Birth Survive Behaviour
Conway — Life32, 3The classic — chaotic yet stable, Turing-complete
HighLife3, 62, 3Like Conway, but with a self-replicating creature
Seeds2—Nothing survives; every birth is a fresh explosion
Day & Night3, 6, 7, 83, 4, 6, 7, 8Perfectly symmetric between life and death
Maze31, 2, 3, 4, 5Seeds grow into intricate labyrinth corridors
Mazectric31, 2, 3, 4Longer, straighter corridors than Maze
Coral34, 5, 6, 7, 8Slow, accretive growth like a coral reef
Anneal4, 6, 7, 83, 5, 6, 7, 8Domains coarsen and smooth out like annealing metal
Pattern gallery
Spaceships
Glider (diagonal, c/4) and Lightweight Spaceship (horizontal, c/2) — shapes that travel forever across the grid.
Oscillators
Pulsar returns to its shape every 3 generations; the Pentadecathlon every 15.
Gosper Glider Gun
Bill Gosper's 1970 gun fires a new glider every 30 generations — the first proof that Life grows without limit.
Methuselahs
R-Pentomino (5 cells, 1,103 generations of chaos), Acorn (7 cells → 5,206 cells) and Diehard, which vanishes exactly at generation 130.
Infinite Growth
A 5×5 seed that escapes its bounding box forever — tiny input, unbounded output.
Colour = age
Newborn cells flash bright white, then settle into the theme colour as they survive generation after generation.
Keyboard shortcuts
KeyAction
SpaceStart / pause the simulation
SAdvance one generation
RRandom soup
CClear the universe
GToggle grid lines
WToggle wrap-around edges
IOpen this panel