Procedural Engine 2.0 (WebGL2 / Three.js r128)
60 fps (16.6 ms)
XYZ: 0.000 / 45.000 / 0.000
Block: 0 45 0
Chunk: 0 0 in [0, 0]
Facing: North (Towards negative Z) (0.0 / -4.5)
Climate: Temp: 0.00 | Hum: 0.00 | Cont: 0.00
Biome: minecraft:plains (Vast Grassy Plains)
Sun Elevation: 45.0° | Sky Mode: Dynamic
Chunks: 121 active (0 queued)
Draw calls: 45 | Triangles: 185k
Mem: Heap 42MB / 128MB
Water: Collision Active | Depth Sim: On
Clouds: PBR Volumetric (18 steps)
Borders: Active (F3 to toggle)